Browse all books

Books with author Inc. Sterling Publishing Co.

  • The Little Giant Book of Card Games

    Inc. Sterling Publishing Co.

    Paperback (Sterling, March 1, 2003)
    Pick a card game, any card game; after all, there are dozens to choose from! What a wonderful activity for a rainy day, or for those times when you want a little challenge. Plus, cards are perfect anywhere, from the living room floor to a train, plane, or automobile. Some, like Donkey Buttons and My Star Twinkles, will delight the very young--and stimulate their intellect, too. There are over 10 versions of War, including Revenge and Pisha Pasha, and others with a mathematic twist (Sevens, Knuckles, Finders Keepers). Old favorites appear, including Go Fish, Authors, and Old Maid. Play variations on Casino, Rummy (from Oklahoma Gin to Back Alley Bridge), and Whist, as well as Hearts. Use one or two packs for Solitaire, depending on which option strikes your fancy. To make the instructions even clearer, some of the games even have drawings to help guide you.
    X
  • Silly Dog

    Inc. Sterling Publishing Co.

    Board book (Sterling, Sept. 1, 2003)
    These pictures are just dog-gone crazy, with pups acting as silly as can be. Here's a chihuahua wearing grandpa's glasses, another drooling over a tasty-looking steak (no, no, no, that's not your dinner, doggie!), and one more playing hard-to-get with the camera. Each funny photo will make preschoolers bark with joy.
    L
  • Zany Zoo

    Inc. Sterling Publishing Co.

    Board book (Sterling, March 1, 2004)
    Come on in to the zany board-book zoo—it’s got dancing penguins and a laughing lion, too. The photos are so cool, with wild animal antics that will keep young children amused. They’ll watch an elephant do yoga (what a thing to see), find out some “monkey secrets,” and play possum with a possum. With all the fun going on, there’s no doubt that kids will grin right along with the smiling zebra.
    L
  • The Little Giant Book of After School Fun

    Inc. Sterling Publishing Co.

    Paperback (Sterling, June 30, 2000)
    School's out and it's time for FUN! What's your choice--dazzling card tricks, brainteasing lateral thinking puzzles, intriguing mini-mysteries, amusing group games, or something else? Play table football; tell fortunes with dice, be a number wizard, and much more. From classic magic to optical illusions, from wordplay to do all by yourself to entertainment for the whole gang, this big, big book has it all. It will keep you busy for hours! 352 pages, 176 b/w illus., 4 3/16 x 5 1/4.
    Y
  • Giant Flip Book: Pencil Puzzles/Optical Puzzles

    Inc. Sterling Publishing Co.

    Paperback (Main Street, Dec. 1, 2001)
    Book by
  • Science Knowledge: Quiz Master

    Inc. Sterling Publishing Co.

    Paperback (Big Fish, Dec. 31, 2000)
    Book by
    O
  • Quiz Master Eye Teasers

    Inc. Sterling Publishing Co.

    Paperback (Big Fish, June 30, 2001)
    It's the ultimate brain game! Welcome the new addition to the popular, mind-blowing, brain-bending Quiz Master line! A unique and lively set of puzzle challenges, it's the smartest game around. Decide on a Level-Head Hummers (they make you think); Skull Sizzlers (test your power); and Brain Boilers (devilishly difficult)--and then push out a card to reveal a picture puzzle on one side, and solutions on the other. Answer three related questions, then move on to the next card. Each level has five categories. Grab a friend, or a whole bunch of them, and see who meets these fiendish challenges! The one with the highest score wins. The two new themes this season are: Eye Teasers: Tricky images to fool the eyes and perplex the perception! Pick a category, any category, from people, places, animals, numbers, and potluck. You'll confront silhouettes, spot-the-differences, optical illusions, unusual angles, strange close-ups, fragmented and jumbled pictures, and many more. Mind Benders: Quick--here's a clue, a visual one, taunting you to figure it out. Is smoke coming out of your ears yet as your mind kicks into high gear? Brainteasers include anagrams, riddles, codes, sequences, number squares, memorizers and many others. The rules of the game may be simple, but the questions aren't...so victory will feel very sweet indeed!
  • Step Inside: Goldilocks: A Magic 3-Dimensional Fairy-Tale World

    Inc. Sterling Publishing Co., Fernleigh Books

    Hardcover (Sterling, Aug. 28, 2006)
    A really fun version of the childhood favorite. When Goldilocks steps into the Three Bears’ home, the scene is so realistic that youngsters will think they’ve entered right along with her! The table with the porridge, the little chair the curious girl breaks, and the bed that’s “just right” are all thoroughly entrancing.
    L
  • Animal Babies

    Inc. Sterling Publishing Co.

    Board book (Sterling, Aug. 1, 2004)
    The pictures say it all: these cuddly creatures are too cute for words. They live on the icy tundra, in the jungle, on the plains, and in the woods. A furry white seal baby blends in with the snow. An elephant calf snuggles up to mama, and so does a giraffe: these babies are big. Precious tiger cub looks ready to play, while raccoon is having a chew on a log. Look how red baby orangutan is. Kids will look at this again and again.
    I
  • Dot to Dot Count to 100

    Inc. Sterling Publishing Co.

    Paperback (Sterling, March 28, 2002)
    Go higher and higher—up to the big 100, and then on to infinity! This is the exciting challenge older counters are eagerly waiting for. What’s hidden in each dot-to-dot? Till it’s done, no one can know...They’ll all be a big happy surprise!
    N
  • Plant-and-Grow Project Bk

    Inc. Sterling Publishing Co.

    Hardcover (Sterling, Dec. 31, 1993)
    In a collection of simple experiments that can be carried out on top of the kitchen table, budding young gardeners can learn how to grow peppers, potatoes, avocados, tomatoes, eggplant, lemons, and catnip.
    S
  • Magic Step-by-Step

    Inc. Sterling Publishing Co.

    Hardcover (Sterling, June 30, 1997)
    Provides instructions for performing magic tricks under such categories as disappearing acts, and card and coin tricks
    K